#ifndef CONSOLE #define CONSOLE #define COLOR_CHESS_WHITE "\033[1;93;107m" #define COLOR_CHESS_BLACK "\033[1;93;100m" #define COLOR_WARN "\033[5;31;49m" #define COLOR_RESET "\033[0m" void draw_board(int** board); vector_t user_input_pos(); void clear_screen(); void warn_user(char* message); #endif