From 76eeb585ed13fe96321489641a485ce387823db9 Mon Sep 17 00:00:00 2001 From: Kai Stevenson Date: Mon, 6 Feb 2023 15:55:19 -0800 Subject: fixed a bug causing the player to collide with barriers too early --- snake.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/snake.c b/snake.c index 2a4bd09..3bb0bd7 100644 --- a/snake.c +++ b/snake.c @@ -226,7 +226,7 @@ int main(int argc, char **argv) { } } for(int i = 0; i < obstaclePositions.length; i++) { - if((snakePositions.vectors[0].mx + lastMoveDir.mx == obstaclePositions.vectors[i].mx) && (snakePositions.vectors[0].my + lastMoveDir.my == obstaclePositions.vectors[i].my)) { + if((snakePositions.vectors[0].mx == obstaclePositions.vectors[i].mx) && (snakePositions.vectors[0].my == obstaclePositions.vectors[i].my)) { goto EXIT; } } -- cgit v1.3.1