diff options
Diffstat (limited to 'tetris.c')
| -rw-r--r-- | tetris.c | 86 |
1 files changed, 45 insertions, 41 deletions
@@ -14,62 +14,66 @@ volatile sig_atomic_t g_int_ctrl_c = 0; int g_score = 0; -void interrupt_handler(int sig) { - UNUSED(sig); - g_int_ctrl_c = 1; +void interrupt_handler(int sig) +{ + UNUSED(sig); + g_int_ctrl_c = 1; } -void parse_args(int argc, char **argv) { +void parse_args(int argc, char **argv) +{ } -void display_game(void) { +void display_game(void) +{ } -int main (int argc, char **argv) { - int width; - int height; - volatile int *last_input = calloc(1, sizeof(int)); - int *cancellation_token = calloc(1, sizeof(int)); - struct winsize win; - struct timespec time; +int main(int argc, char **argv) +{ + int width; + int height; + volatile int *last_input = calloc(1, sizeof(int)); + int *cancellation_token = calloc(1, sizeof(int)); + struct winsize win; + struct timespec time; - /* store arguments in global variables */ - parse_args(argc, argv); + /* store arguments in global variables */ + parse_args(argc, argv); - /* get dimensions of board */ - ioctl(fileno(stdout), TIOCGWINSZ, &win); - width = (int)(win.ws_col); - height = (int)(win.ws_row); + /* get dimensions of board */ + ioctl(fileno(stdout), TIOCGWINSZ, &win); + width = (int) (win.ws_col); + height = (int) (win.ws_row); - /* handle SIGINT interrupts */ - signal(SIGINT, interrupt_handler); + /* handle SIGINT interrupts */ + signal(SIGINT, interrupt_handler); - /* Hide cursor */ - print("\033[?251"); + /* Hide cursor */ + print("\033[?251"); - /* prepare thread for getting input and accepting cancellation */ - thread_arg_t *thread_arg = malloc(sizeof(thread_arg_t)); - thread_arg->ret = (void *)last_input; - thread_arg->cancellation_token = cancellation_token; + /* prepare thread for getting input and accepting cancellation */ + thread_arg_t *thread_arg = malloc(sizeof(thread_arg_t)); + thread_arg->ret = (void *) last_input; + thread_arg->cancellation_token = cancellation_token; - /* Game Loop */ - while (1) { - if (g_int_ctrl_c) { - goto EXIT; - } - display_game(); + /* Game Loop */ + while (1) { + if (g_int_ctrl_c) { + goto EXIT; } + display_game(); + } EXIT: - /* cancel thread */ - *cancellation_token = 1; - printf("%sGame over! Your score was: %d%s\n", RED, g_score, COLOR_RESET); - /* unhide cursor */ - printf("\033[?25h"); + /* cancel thread */ + *cancellation_token = 1; + printf("%sGame over! Your score was: %d%s\n", RED, g_score, COLOR_RESET); + /* unhide cursor */ + printf("\033[?25h"); - /* free some values */ - free(cancellation_token); - free((int *)last_input); - return 0; + /* free some values */ + free(cancellation_token); + free((int *) last_input); + return 0; } |
